Bunko Buds

Rules

Score Sheets

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Rules

  Overview
There are six rounds and four quarters. The bell signals the beginning and the end of each round.
Play continues until one table reaches 21 points.
  Scoring
Players earn points by rolling the three dice. In each round, players are trying to roll the same number as the number of the round. (Example:  Round one you are rolling for ones, round two you are rolling for twos). One point is awarded for each die rolled that match that round. A player continues rolling until no points are scored. The scorekeeper records this score on the Table Tally. The dice then pass to the player on the left. The round is over when one team reaches 21 points.
Bunko - If a player rolls three ones during the first round, it is called a "BUNKO," and the her team scores twenty-one points and the table rings the bell signaling that the round is over. The same applies if a player rolls all twos during the second round, etc.
Bunkette - Rolling three-of-a-kind other than the number of the round you're on is called a Bunkette and worth five points for that team. For example, rolling three "ones" in Round 4 is worth five points.
Winners mark their wins, loses and Bunkos on their score sheets before the rotation of players.
 
Play
There are twelve players sitting four at each of the three tables.
Players sitting across from each other become a team.
All tables play until one of its teams scores twenty-one points. When this happens, that table rings a bell and play stops at all tables. If there is a tie at a table when play is stopped, play continues normally at that table until the tie is broken.
Players move to the next table and change partners at the end of each round.
  Table Rotation
Table #1 – Winners Stay, Losers Leave to Table #2
Table #2 – Winners Walk to Table #3, Losers Stay (switch partners)
Table #3 – Winners Walk to Table #1, Losers Stay (switch partners)
  Ghosts
Whoever has the ghost for a partner rolls for the ghost & gets any of the ghost's Bunkos. If there are two ghosts they cannot be partners, so just switch at the table. If you are playing with a ghost.